2016
Animated feature film produced by Illumination Entertainment.
Character FX artist :
I was specialized in feathers for all the birds in the movie.
Shots simulation (feathers and fur).
Simulation Setup (feathers).
"No Collsion" feathers system generation.
Clothes modeling, Pose Deformation modeling, Cloth to Skin for tertiary Characters.
TD :
Tools development in Python
Maya
Marvelous Designer
Python (API 2.0)